Hutch
,
London, Greater London
Marketing Artist
Overview
Job Description
Hutch is looking for a high quality marketing artist to join the small but growing marketing team. The candidate will work closely with art directors and creative stakeholders primarily in the creation of high quality digital artwork for marketing and app store usage. Each of our games is created according to brand guidelines. We are looking for a self motivated person who is happy to engage with the brand guidelines and to immerse themself in the marketable positioning of each game. Hutch makes racing and automotive themed mobile games. This position is to compose images, icons and videos using vehicles, characters, logos, environmental elements and gameplay footage to create stunning visual work that will show off our games at their best. Uses include: Hi-res promotional banners for iTunes and Google Play; Game icons; in-game promotions. Marketing videos using captured gameplay footage. The chance to have your artwork seen by millions of people world wide! Requirements SOFTWARE and TECHNICAL The candidate needs to have a good level of competency with the following software Photoshop After Effects Desirable but not essential experience using the following * Adobe Illustrator * Unity ARTISTRY Compositions will be a collaboration. This candidate will ideally be able to contribute ideas at an early stage of the visual design. Therefore it's important that the candidate have good foundational art skills including. A good sense of colour and composition A good sense of form, weight and space Good communication skills Benefits Hutch is a dynamic games studio based in Central London. Founded on a wealth of traditional game development experience, blending a bunch of people who are talented and passionate about making the best free to play games. Our goal is to create the best racing games for mobile. We believe small, focused and empowered teams build the best games and we work hard to maintain an open, transparent and self-determined culture. Founded in 2011, we have released 8 games including Smash Cops, MMX Racing, Hot Wheels:Race Off and MMX Hill Climb with over 220 million players across the world. When we launch a game, that's just the start: we use player feedback and most critically data to figure out how to make each game the best it can be. There are so many opportunities to identify insights in our data that we can't keep up - and that's where you come in.