Senior Gameplay Programmer

Rebellion ,
Warwick, Warwickshire

Overview

Job Description

Are you an outstanding coder? Rebellion Warwick is now looking for more senior gameplay programmers to join a successful existing team working on an unannounced title for PlayStation 4, Xbox One and PC. This exclusive new title is based on our own successful IP help us to make our latest game the best one yet! Want to know more? You can watch our video here; Inside the Rebellion coding team. For Senior Programmers we look for 4 or more years professional C++ games experience. Any experience with consoles, particularly PS4 or Xbox One, will be an advantage, as will having worked in a larger AAA development team. We need someone who wants to develop and implement new gameplay code, works to a very high standard in many different code areas, including features such as strategy, mechanics, logic, combat systems, AI, UI and audio code, and can get up to speed quickly on a large existing C++ code base. As a senior you will be self-motivated with a high level of initiative and able to work unsupervised, quickly adapting to and supporting in-house working practices and assisting in mentoring of junior programmers, as well as the usual responsibilities of an experienced gameplay coder. Our gameplay programmers are supported by Rebellions industry-leading bespoke multi-platform game engine Asura, custom tools suite and dedicated engine coders. Senior gameplay programmers are encouraged to contribute to the engine as part of day-to-day development and there is also scope to transition into full-time engine development in the future. Requirements * Excellent C/C++ skills at a professional level * Ability to quickly familiarise yourself to work with a large existing codebase * Ability to prototype as well as producing final code * Strong debugging, profiling and optimising, system design and 3D math skills * Good spoken and written communication skills, as well as team working with game developers from all disciplines across the project * Excellent initiative, self-motivation, organisational and problem solving skills, with the ability to accept and follow direction * Any knowledge of console, general games and/or multiplayer development, and/or development tools such as Visual Studio and Perforce/other version control systems would be an advantage * A genuine interest in playing games Benefits * Holidays: 25 days paid annual leave plus all bank holidays (33 days total) * Relocation: reasonable pre-agreed costs eg belongings, transport, non-refundable agency fees, etc * Pension: contributory pension scheme where company matches 4%, salary sacrifice so saves on tax & NI * Cycle Scheme: spread bike payments over 12 months, salary sacrifice so saves on tax & NI * Eye Test Vouchers: free eye tests and additional discounts on glasses/contact lenses * Introduction bonus: 2k for internal staff referrals that lead to hires * Loans: Up to 1k interest free personal loans * Free Stuff: fresh fruit, Rebellion Steam titles, GDC Vault access, digital 2000AD/Solaris/Abaddon/Ravenstone copies, game and film library * Discounts: 50% off most 2000AD merchandise * Culture: friendly, creative and relaxed working atmosphere, with sensibly managed projects and recognition of the importance of work-life balance * Social: annual company events (Summer BBQ & Christmas Party), various ad-hoc events and out-of-hours social groups such as photography, board games, football, baking, etc * Hours: flexible start and finish times (core hours 10am-4pm with 7.5 working hours overall plus 1 hour for lunch