Head of Client Engineering

Hutch ,
London, Greater London

Overview

Job Description

Hutch is an award-winning lean and agile developer of F2P mobile games, working in small, expert teams to be nimble, punch above our weight and adapt quickly to build the best games possible. Hutch recognises that the best judge of what is required to make the best games in the world is the team. The Head of (Server/Client) Engineering is responsible for developing and facilitating the engineering team, technology and culture, and leading the evolution of technology underpinning the games across the company, ensuring that the engineering team is able to efficiently and effectively build a world-leading player experience and deliver on the development requirements in a timely manner and to a very high-quality level. Responsibilities * Foster and reinforce a culture of engineering excellence across the engineering team, and ensure that development practices and technology choices align with industry best practice and the companys goals. * Work with the engineering team to identify, support and feed back on their development goals, and utilise hiring best practices to grow the team as required in a manner that supports the companys hiring objectives. * Work with the CTO, engineering heads and the Tools & Technology team where necessary to architect and coordinate the companys technical vision across all current and future titles. * Work with Technical Leads and senior engineers to identify current and future challenges, and design, implement and roll out shared technology solutions across the studio. * Identify development areas and/or projects requiring additional focus and support as and when required to support the realisation of the companys goals, and track and manage any technical debt across the projects and shared code. * Have a holistic understanding of the requirements of all the studios projects. * Proactively pursue the goal of becoming The Best Place to Work through a process of regular self-reflection on management practices and development processes, recognising that the success of a manager is measured by the success and happiness of their team members. * Identify and evaluate potential technologies and/or tools for adoption by the company, including those required to meet business requirements. * Ensure the engineering roadmap is appropriately resourced and scoped across the studio in response to changing circumstances and market conditions. * Be a point of contact for all engineering queries both from within the engineering team and elsewhere in the company. * Ensure continuity of delivery of builds as required by the teams and evolve build delivery both for QA and distribution to players. Requirements * Strong technical design and engineering skills including outstanding proficiency in C# and Unity and in-depth knowledge of mobile platforms * Excellent leadership skills including experience of managing a team of engineers * 10+ years of mobile, console and/or PC development experience, including at least 5 years of recent mobile (iOS/Android) experience * At least 5 titles developed from start to release, having gone through full QA cycle, and preferably beyond to post-release support including updates and DLC * A passion for making mobile games and exploring new ways of making games Benefits Hutch is a dynamic games studio based in Central London. Founded on a wealth of traditional game development experience, blending a bunch of people who are talented and passionate about making the best free to play games.Our goal is to create the best racing games for mobile. We believe small, focused and empowered teams build the best games and we work hard to maintain an open, transparent and self-determined culture. Founded in 2011, we have released 11 games including Smash Cops, MMX Hill Dash, Top Drives, F1 Manager and Rebel Racing with over 250 million players across the world. Hutch believes in empowering and trusting our teams. Ideas for our games are welcomed from all parts of the business.