Crowd Artist

Moving Picture Company ,
London, Greater London

Overview

Job Description

Company Description MPC expands into Streaming and Episodic VFX with the launch of a specialist division, MPC Episodic. The division offers episodic directors and producers' access to the pioneering technology and world-class talent behind recent blockbusters such as; The Lion King, Godzilla: King of The Monsters, Detective Pikachu and the BAFTA award winning 1917. Led by MD Tom Williams, Executive VFX Supervisor, Pete Jopling ( The Bourne Legacy, Captain America: Civil War, Chernobyl), Head of Creative Gurel Mehmet ( The Witcher, Avengers: Endgame, Inception ) and Senior Producer Therese Zambra ( Mars, Frontline ) MPC Episodic is actively hiring the industry's top VFX talent, to work on some of the most exciting series visual effects work in the industry. Job Description Crowd Artists populate scenes with large amounts of agents in Houdini. This ranges from huge battlefields and sprawling cities, to animal herds, flocks of birds and fish, epic space battles, zombie apocalypses and everything in between! Reporting to the Crowd Lead and show Supervision, your main tasks will be: * Setting up crowd agents and clips for shot creation * Populating and choreographing scenes using proprietary Houdini tools and work flows * When necessary, create Houdini simulations for more complex behaviors * Create dailies to review and follow creative and technical feedback * Release approved crowd to the pipeline for other departments to pick up * Work with other Crowd Artists to create great looking shots in a smart and efficient manner Qualifications Crowd Essentials: * A solid knowledge of Houdini Any of the following technical skills is a bonus: * A background in crowd simulation methods * Technical background using Python and VEX Any of the following experience is a great advantage: * Experience in a VFX production pipeline * Simulation experience * Problem solving skills The details above provide an outline of the key requirements for candidates to apply for a role in this department. At MPC Episodic we have a number of job classifications within our artist team structure. These are: Artist Key Artist Technical Artist Lead Head of Department Based on your skills we will assess your suitability for a particular role during the application process. This job application remains open even when we don't have roles available. If you would like to be considered, please apply and we will contact you as soon as we have an opening. Additional Information Please click here to review our privacy notices for job applicants. Qualifications: Crowd Essentials: A solid knowledge of Houdini Any of the following technical skills is a bonus: A background in crowd simulation methods Technical background using Python and VEX Any of the following experience is a great advantage: Experience in a VFX production pipeline Simulation experience Problem solving skills The details above provide an outline of the key requirements for candidates to apply for a role in this department. At MPC Episodic we have a number of job classifications within our artist team structure. These are: Artist Key Artist Technical Artist Lead Head of Department Based on your skills we will assess your suitability for a particular role during the application process. This job application remains open even when we don't have roles available. If you would like to be considered, please apply and we will contact you as soon as we have an opening. Responsibilities: Crowd Artists populate scenes with large amounts of agents in Houdini. This ranges from huge battlefields and sprawling cities, to animal herds, flocks of birds and fish, epic space battles, zombie apocalypses and everything in between! Reporting to the Crowd Lead and show Supervision, your main tasks will be: Setting up crowd agents and clips for shot creation Populating and choreographing scenes using proprietary Houdini tools and work flows When necessary, create Houdini simulations for more complex behaviors Create dailies to review and follow creative and technical feedback Release approved crowd to the pipeline for other departments to pick up Work with other Crowd Artists to create great looking shots in a smart and efficient manner