Lighting Artist

Moving Picture Company ,
London, Greater London

Overview

Job Description

Company Description MPC expands into Streaming and Episodic VFX with the launch of a specialist division, MPC Episodic. The division offers episodic directors and producers' access to the pioneering technology and world-class talent behind recent blockbusters such as; The Lion King, Godzilla: King of The Monsters, Detective Pikachu and the BAFTA award winning 1917. Led by MD Tom Williams, Executive VFX Supervisor, Pete Jopling (The Bourne Legacy, Captain America: Civil War and Chernobyl), Head of Creative Gurel Mehmet (The Witcher, Avengers: Endgame, Inception) and Senior Producer Therese Zambra (Mars, Frontline) MPC Episodic is actively hiring the industry's top VFX talent, to work on some of the most exciting series visual effects work in the industry. Job Description Lighting artists produce high-quality lighting and rendering for our CG scenes You'll be engaging at every stage of production including pre-visualization of complicated sequences, look development, and research and development. You'll optimize and troubleshoot lighting and rendering problems in a fast-paced environment. Working closely with CG Supervisors/Leads, lighting artists determine best approaches to solve 3D challenges and develop final looks. Lighting artists also work closely with compositors to finish selected shots so that computer generated elements are seamlessly integrated with live-action plates. If you have a passion for lighting, then we want to hear from you! Qualifications Lighting Essentials: * Strong knowledge of Katana and Renderman (user level) * Strong understanding of rendering techniques * Understanding of shading models / networks Any of the following technical skills is a bonus: * Previous experience with Linux * Knowledge of Mel/Python/LUA scripting * Ability to problem solve and predict potential problems with assigned tasks * Maya and/or Houdini experience * Experience with Texture Painting, 3D Modeling or Look Development Any of the following experience is a great advantage: * Ability to problem solve and predict potential problems with assigned tasks * Ability to manage personal as well as team milestones and deadlines * Previous experience in a VFX environment * Strong communication skills are critical. Candidate must be able to work within a team, taking direction and exercising attention to detail in a fast-paced production environment The details above provide an outline of the key requirements for candidates to apply for a role in this department. At MPC Episodic we have a number of job classifications within our artist team structure. These are: * Artist * Key Artist * Technical Artist * Lead * Head of Department Based on your skills we will assess your suitability for a particular role during the application process. This job application remains open even when we don't have roles available. If you would like to be considered, please apply and we will contact you as soon as we have an opening. All your information will be kept confidential according to EEO guidelines. Additional Information Please click here to review our privacy notices for job applicants Qualifications: Lighting Essentials: Strong knowledge of Katana and Renderman (user level) Strong understanding of rendering techniques Understanding of shading models / networks Any of the following technical skills is a bonus: Previous experience with Linux Knowledge of Mel/Python/LUA scripting Ability to problem solve and predict potential problems with assigned tasks Maya and/or Houdini experience Experience with Texture Painting, 3D Modeling or Look Development Any of the following experience is a great advantage: Ability to problem solve and predict potential problems with assigned tasks Ability to manage personal as well as team milestones and deadlines Previous experience in a VFX environment Strong communication skills are critical. Candidate must be able to work within a team, taking direction and exercising attention to detail in a fast-paced production environment The details above provide an outline of the key requirements for candidates to apply for a role in this department. At MPC Episodic we have a number of job classifications within our artist team structure. These are: Artist Key Artist Technical Artist Lead Head of Department Based on your skills we will assess your suitability for a particular role during the application process. This job application remains open even when we don't have roles available. If you would like to be considered, please apply and we will contact you as soon as we have an opening. All your information will be kept confidential according to EEO guidelines. Responsibilities: Lighting artists produce high-quality lighting and rendering for our CG scenes You'll be engaging at every stage of production including pre-visualization of complicated sequences, look development, and research and development. You'll optimize and troubleshoot lighting and rendering problems in a fast-paced environment. Working close