Senior Audio Designer

Splash Damage ,
London, Greater London

Overview

Job Description

Description About Splash Damage We founded Splash Damage with a mission to create lifelong friendships amongst our players and our staff by building the world's most engaging multiplayer experiences. We only team up with the world's leading partners and have worked with many of gaming's most beloved universes over the years. Our studio culture is built around autonomy, friendliness, and constant learning, and we look after our talent with a comprehensive benefits package. The Sunday Times named Splash Damage the UK's 47th Best Company to Work For in 2018, and we've been awarded their Best Companies accreditation four years running. We also believe our teams create better work when they have a range of perspectives and opinions to draw from, and we are committed to increasing diversity across our studio to consistently enable that. We are currently working on several exciting titles for PC and consoles, including Gears 5, Gears Tactics, and a few that haven't been announced yet. Come join us! The Role We are seeking a Senior Audio Designer with a strong track record/portfolio including previous successful AAA shipped titles and experience of managing a team of other Audio Designers / and Audio Department. Required Skills Have been Senior Audio Designer or significant experience in the games industry with at least 2 complete cycles of shipped AAA titles Produce world class sound effects from the team's original source recordings Set the audio quality bar on all projects, define best working practises for the audio team Have in-depth knowledge and experience with many types of microphones and recorders Be able to organise and engineer large-scale field recording sessions with dozens of mics and multiple recorders Have a good understanding of many types of music, ability to communicate with composers using music terminology and direct the composition of music Work with script writers and voice providers to ensure all speech / dialogue in all projects is of high quality Have experience with game audio middleware such as Wwise Familiar with industry standard audio software such as Reaper and a wide variety of plugins Be able to tracklay, mix and master linear media such as trailers and cinematics to high quality Experience mixing in 5.1 and 7.1 surround for games and linear media The proven ability to design cutting edge game audio tools to drive speech/sfx/music in innovative ways Is competent with Unreal 4 Have experience performing and recording Foley, and working with Foley providers Be able to foresee and mitigate potential technical audio issues, identify problems and quickly resolve them Be able to oversee and manage a localisation pipeline Provide mentoring for other members of the audio team Desired Skills Experience with other game engines such as Cryengine and Unity Keep up to date on industry standards and developments in sound production and mixing techniques in other fields such as film and music A degree in music or sound design A basic understanding of how code is written is a plus Experience with video editing tools such as Vegas and Premiere Studio Culture Splash Damage offers a fun, friendly and relaxed working environment. Everyone here shares a passion for video games and that shows in daily office life. We get together regularly for a wide range of social events, enjoying pub quizzes, cinema trips and gaming nights, competing in our plethora of sports and game groups, and letting our hair down at our legendary company parties, karaoke and our weekly Friday get togethers for in-house drinks, games and more. Find out more on our Studio page.