Moving Picture Company
,
London, Greater London
FX Artist
Overview
Job Description
Company Description MPC expands into Streaming and Episodic VFX with the launch of a specialist division, MPC Episodic. The division offers episodic directors and producers' access to the pioneering technology and world-class talent behind recent blockbusters such as; The Lion King, Godzilla: King of The Monsters, Detective Pikachu and the BAFTA award winning 1917. Led by MD Tom Williams, Executive VFX Supervisor, Pete Jopling ( The Bourne Legacy, Captain America: Civil War, Chernobyl), Head of Creative Gurel Mehmet ( The Witcher, Avengers: Endgame, Inception ) and Senior Producer Therese Zambra ( Mars, Frontline ) MPC Episodic is actively hiring the industry's top VFX talent, to work on some of the most exciting series visual effects work in the industry. Job Description Our FX Artists gather a variety of 3D assets produced by our Layout and Animation departments and creating rigid body, particle and fluid simulations. If you have a passion for FX and can use Houdini, Maya, or Bifrost, then we want to hear from you! Qualifications FX Essentials: Experience in creating photo-realistic effects such as fire, explosions, clouds, water, and destruction. Strong experience creating effects in Houdini or Maya Previous experience in a VFX environment Knowledge of the whole film pipeline Any of the following technical skills is a bonus: Previous experience working with Linux A basic knowledge of physics and a good eye for composition and timing Scripting knowledge such as Python, Hscript, or Mel Any of the following experience is a great advantage: Experience with Nuke, Katana, and Renderman The details above provide an outline of the key requirements for candidates to apply for a role in this department. At MPC we have a number of job classifications within our artist team structure. These are: Artist Key Artist Technical Artist Lead Head of Department Based on your skills we will assess your suitability for a particular role during the application process. This job application remains open even when we don't have roles available. If you would like to be considered, please apply and we will contact you as soon as we have an opening. Additional Information Please click here to review our privacy notices for job applicants. Qualifications: FX Essentials: Experience in creating photo-realistic effects such as fire, explosions, clouds, water, and destruction. Strong experience creating effects in Houdini or Maya Previous experience in a VFX environment Knowledge of the whole film pipeline Any of the following technical skills is a bonus: Previous experience working with Linux A basic knowledge of physics and a good eye for composition and timing Scripting knowledge such as Python, Hscript, or Mel Any of the following experience is a great advantage: Experience with Nuke, Katana, and Renderman The details above provide an outline of the key requirements for candidates to apply for a role in this department. At MPC we have a number of job classifications within our artist team structure. These are: Artist Key Artist Technical Artist Lead Head of Department Based on your skills we will assess your suitability for a particular role during the application process. This job application remains open even when we don't have roles available. If you would like to be considered, please apply and we will contact you as soon as we have an opening. Responsibilities: Our FX Artists gather a variety of 3D assets produced by our Layout and Animation departments and creating rigid body, particle and fluid simulations. If you have a passion for FX and can use Houdini, Maya, or Bifrost, then we want to hear from you!