Unreal Engine Technical Artist

DNEG ,
London, Greater London

Overview

Job Description

Description Our virtual production department at DNEG provides a cutting-edge service to clients and help them return film to its roots, being able to see what is being filmed as it happens, using Virtual Reality, Augmented reality and more. Virtual production is quickly becoming adopted by the industry due to its vast benefits of a more iterative workflow and ability to visualize things in a naturalistic way. As a Technical Artist for our Virtual Production team, you will be working closely with our team of specialists to help to support the film making process to become more dynamic and versatile where educated decisions can be made upfront, improving the overall creative experience. You will be using a variety of tools, software and hardware to deliver creative solutions on set with the director and crew as they film. As well as being technically proficient, you will also need to be a good communicator, this role will require you to run on-set collaborative demos with directors, VFX supervisors, and other VFX artists. Must have: * Strong communication skills in client-facing situations, including but not limited to, email, database tracking, understanding and interpreting creative notes * At least 3 years working in industry with blueprints/Unreal Engine * Strong knowledge of 3D asset creation in Maya and motion builder with Unreal Engine, as well as character/camera animation and game pipelines * Solid understanding of workflows inside UE4, including knowledge of lighting, particle systems, post-processes, material setup and optimization * Must be efficient, reliable, self-motivated and passionate about your work, requiring minimal supervision * Strong problem-solving skills and ability to troubleshoot In-engine and with hardware e.g. VR headsets or trackers * Calm under pressure and proficient at working to deadlines Nice to have: * Knowledge of virtual production pipelines for film or television * Experience working with photogrammetric Modeling * Knowledge of setting up and troubleshooting Virtual Reality headsets or similar hardware * Familiarity working collaboratively on projects with other artists and programmers using a source control system, e.g. perforce or equivalent (git, SVN etc.) We would not be able to produce award-winning work without our Virtual Production department, which is committed to nurturing a diverse and exciting workplace. Our teams have a variety of backgrounds and originate from a number of different countries, working across the globe at the forefront of technology in the industry. About Us We are DNEG, one of the world's leading visual effects, animation and stereo conversion companies for feature film and television, with studios in London, Vancouver, Mumbai, Los Angeles, Chennai, Montreal, Chandigarh, Hyderabad and Goa.