Senior Generalist Programmer [Unannounced Project] (362)

Ubisoft ,
Royal Leamington Spa, Warwickshire

Overview

Job Description

Company Description Ubisoft Leamington has been a member of the Ubisoft family since January 2017 and has collaborated on Tom Clancy's The Division & The Division 2, Far Cry 5 and Starlink: Battle For Atlas. Currently comprised of a 70-strong team, the studio is a solid and experienced group supported by a mix of veteran developers and promising young talent. Based in Royal Leamington Spa, Ubisoft Leamington is at the heart of a thriving destination for UK game developers. Job Description Responsibilities * Develop generic systems that will support the work of the specialist programmers (AI, 3D, physics, sound, animation, etc.) and meet the design and technical needs of the project * Work as a key part of an agile development team, and assist the lead with planning and review of features and mentoring less experienced programmers * Implement innovative solutions to feature requests, taking into account performance, maintability and appropriate resource usage * Participate in the definition of coding practices and ensure coding standards are followed with regular code reviews * Collaborate with stakeholders to gather and analyse technical constraints and establish solutions * Demonstrate an understanding of load and feature testing , write test code, and develop test frameworks and processes * Stay up-to-date with state-of-the-art technology and promote its use within the studio * Integrate large-scale modules or components while minimising the impact on the rest of the programming team * Contribute to and on occasion lead cross-studio collaboration communications in conjunction with the Lead Programmer * Establish and maintain contact with their counterparts within the studio, share knowledge and best practices, and put those learnings to use on their projects * Involved in the optimisation of systems Qualifications Skills and Knowledge * Knowledge of most areas of game development (physics, AI, gameplay, rendering, online, tools, UI, audio) with reasonable expertise in at least 1 area * Excellent C/C++ programming skills, with excellent knowledge of object oriented development including design patterns and UML * Extensive experience working with a large game codebase, and it's modules, middleware and associated pipeline * Deep understanding of software performance considerations, with ability to design and implement well performance systems/features * Significant knowledge of common algorithms, data structures and patterns, and their application * Proven ability to analyse unfamiliar code of a reasonable complexity to understand, extend, refactor and optimise an existing module * Proven ability to debug defects of a reasonable complexity, including memory related issues, multi-threading, and assembly level debugging * In-depth knowledge of different software development methods such as Test Driven Development, Unit Testing, Agile etc. * Understanding of the constraints and technical requirements for console platform development within their area * Excellent interpersonal and communication skills * Ability to mentor others Relevant Experience * Bachelor's degree in computer science or computer engineering or equivalent experience * 6 years commercial software development experience with significant involvement in multiple published games in a relevant programming capacity is a major plus * Experience working with at least one modern console platform is an advantage * Experience with profiling tools * Experience working in a multi-site collaboration environment is a plus Additional Information Benefits & Relocation Flexible working, 22 days annual leave + Christmas shutdown, private healthcare (with option to add immediate family), life insurance & income protection, workplace pension scheme, paid volunteering days, annual fitness & well-being allowance, games, technology & merchandise, subsidised travel and many more... Relocation assistance is available to anyone currently living 50 miles or more from the studio location. Please contact a member of the talent acquisition team to find out what we have to offer and how we can support with your move here... relocation really doesn't have to be a daunting prospect. Find out more about Ubisoft Reflections: Facebook: Twitter: Ubisoft Reflections & Ubisoft Leamington is an equal opportunity employer. We celebrate diversity and are committed to creating an inclusive environment for all employees. Qualifications: Skills and Knowledge Knowledge of most areas of game development (physics, AI, gameplay, rendering, online, tools, UI, audio) with reasonable expertise in at least 1 area Excellent C/C++ programming skills, with excellent knowledge of object oriented development including design patterns and UML Extensive experience working with a large game codebase, and it's modules, middleware and associated pipeline Deep understanding of software performance considerations, with ability to design and implement well performance systems/features Significant knowledge of