Gravity Sketch
,
London, Greater London
Software Engineer - Backend
Overview
Job Description
About Us Gravity Sketch is a VC backed London-based startup transforming the future of digital creation. Our vision is to revolutionise 3D design and the way products are brought to life. We are developing the first 3D digital design platform focused on creative designers. We aim to positively disrupt the current design and engineering workflows, placing the user at the center of the creation process in hopes of accelerating the full development process. The platform is used by thousands of designers across the globe in industries such as transportation, industrial design, media and entertainment, and apparel. Life At Gravity Sketch Were a small team of 25, we move quickly, take pride & ownership in our work, and aim to leave a real impact on the industry. Our culture is one of innovation, collaboration & creativity. We're looking for ambitious, passionate, and empathetic people who want to join us on our journey. As a fast-growing start-up were process-light and focus on innovating, doing the work of our lives. If youre resourceful by nature and a great team player, youll fit right in. At Gravity Sketch, youll drive your own projects and career development. Well support you in your individual goals as well as company goals; youll have access to unparalleled learning if youre up for the challenge! We work hard, and we play hard too: Whether were finding new ways for the whole team to listen to our company Spotify while remote, or playing Jackbox with colleagues: theres something for everyone from Beat Saber, to pub quizzes, to board game nights, to Zoom workouts, to collaborative fun sketching sessions in GS. Were always open to trying new things if you want to share your hobby with the team! What you'll be doing This role will involve designing and developing large scale distributed systems to support real-time multi-user interactions in an Immersive Product (yes, even more complex than an MMO), with 3D collaboration. As a Backend Engineer in an immersive technology company, you need to understand our products and have empathy with our users. You must also have the passion and motivation to improve, propose, design, and develop scalable backend systems to support low latency interactions across multi-platform applications such as desktop, mobile devices, design tablets, AR, VR and so on. You understand PoC, MVP, and production development, and can properly address and balance the quality (scalability, reliability, extensibility, flexibility etc) of the systems you are going to deliver in timeline. With a solid engineering foundation, you have a strong motivation to learn new skills and knowledge in cutting edge technologies, and are always willing to try, propose, redesign, and refactor alternative solutions to be more efficient, while reducing errors, and minimising human interactions for easier maintenance. Requirements What we look for * Bachelors degree in fields related to Computer Science, Physics, Mathematics, or Engineering * 1-3 years experience developing in at least one of the languages: C#, C++, Java, Golang, Rust * Understand and adopt rigorous industry-standard coding and design pattern best practices, including SOLID * Experience with distributed system * Strong understanding of distributed database * Keen interest in continuously learning new and emerging technologies * Willing to get hands on devops Bonus points if you have * Experience in large scale projects, working in teams * Experience with large scale distributed system * Experience using Redis, Apache Cassandra, DynamoDB, ElasticSearch, Docker, Kubernetes * Understand concurrency, high-multi threading and low latency interactions * Understand and know how to build a scalable system * Experience deploying to AWS or Google cloud * React, Javascript, HTML, or other frontend development experience * Understand how to and be able to implement automated development process