Pipeline Developer / Technical Artist (UE4)

Rebellion ,
Didcot, Oxfordshire

Overview

Job Description

Rebellion VFX are opening the doors of our brand new Didcot Film and TV Studios and we are looking for an experienced Pipeline Developer. With projects based on classic Rebellion IPs, this is an opportunity to be working on some brand new film and TV projects and be one of the first members of the new VFX team. This role can be a full-time permanent role based in-house at our Didcot Studio or Short term in-house contract. You must be able to legally work in the UK. Requirements * Inside out knowledge of Unreal * Experience working with Maya and/or Houdini software * Excellent knowledge of Unreal Blueprint and gameplay system development * Excellent C++ skills * Excellent Python skills, particularly for Maya and/or Houdini * Experience producing pipeline tools for Maya and Motion Builder * Experience with performance profiling in Unreal * Experience with Perforce and/or other source control software * Experience with Shotgun RV Responsibilities * Contribute to building virtual production experiences in Unreal * Work with Artists and Supervisors to standardise tools, workflows, and pipeline needs for TV/Film * Support the art team with bridging art Content (Environments, Props, Animations) between Maya/Houdini and Unreal * Drive the planning and implementation of editor and tools features * Support the project teams with the technical implementation in Unreal * Support performance profiling and run time efficiency efforts