Software Engineer - Spark AR Studio

Facebook ,
London, Greater London

Overview

Job Description

Intro: Facebook's mission is to give people the power to build community and bring the world closer together. Through our family of apps and services, we're building a different kind of company that connects billions of people around the world, gives them ways to share what matters most to them, and helps bring people closer together. Whether we're creating new products or helping a small business expand its reach, people at Facebook are builders at heart. Our global teams are constantly iterating, solving problems, and working together to empower people around the world to build community and connect in meaningful ways. Together, we can help people build stronger communities - we're just getting started. Summary: As a software engineer working on Spark AR at Facebook London, you will join the team behind Spark AR Studio and build the future creative tools for AR experiences. We are looking for a talented engineer who is passionate about enabling Spark AR creators (artists and developers) to build the next generation of AR experiences to be deployed on mobile and wearable devices. Required Skills: 1. Build the foundations for creating augmented reality experiences. 2. Enable creators to experiment with new ways of augmenting people and the world around us. 3. Own and design major areas of the codebase. 4. Improve code quality and stability. 5. Improve product reliability and performance. Minimum Qualifications: 6. BSc, MSc or PhD in Computer Science or similar discipline 7. 10+ years in software development experience in industry and/or academia. 8. Experience in building software products. 9. Experience in at least one of the following domains: 10. (1) Design and implementation of Integrated Development Environments (IDEs). 11. (2) Design and implementation of programming languages (e.g., compilers, interpreters, runtimes and debuggers). 12. (3) Design and implementation of interactive multimedia applications (e.g., 3D modelling, gaming, video and audio processing). 13. (4) Design and implementation of creative tools (e.g., 2D/3D editing and VR creation). Preferred Qualifications: 14. Experience with large scale, cross-platform UI development. 15. Experience with 3D engines. 16. Experience with building cross-platform APIs and SDKs. 17. Experience with declarative and reactive programming models. Industry: Internet